Un puzzle ?
Le 17 janvier 2023 à 20:21:16 [-Hampter-] a écrit :
les mecs, quand vous selectionnez une piece, bouger la en fait, au lieu de la lock pour rien
C'est asyncrone en fait, il est en train d'essayer de la placer et elle bougera pas sur ton écran tant qu'il l'aura pas laché
Le 17 janvier 2023 à 20:44:38 ViteMaMoche a écrit :
https://jigex.com/8kPf6 300p pas de rotation, 3/10 interdit au mineur
Le 17 janvier 2023 à 12:39:10 :
Du coup par rapport à hier"There is a new, unreleased feature called "limited sync" which can help with this issue. When a multiplayer game is in limited sync mode, only puzzle piece moves that result in the joining of puzzle pieces are synced between all players. The main purpose of limited sync mode is to allow each player in a multiplayer game to have their own independent arrangement of the puzzle pieces while still allowing all players to collaboratively assemble the puzzle. A side benefit of limited sync mode is that it is hard for mischievous players to interfere with the game because their puzzle piece movements are not synced to the other players unless they are helping assemble the puzzle.
Note that it is currently possible to enable limited sync mode for your new multiplayer games using a hidden method: If you press the Shift key when you click the "Create Game Link" button then limited sync mode will be enabled for that game. However, saving game progress in a limited sync game is still incomplete. Progress on the puzzle's assembly is saved, however, positioning of puzzle pieces is not yet fully saved, so if you resume a limited sync game later, the puzzle pieces may not be arranged as you last left them.
We will be introducing other new capabilities to multiplayer mode later this year to allow the owner of a multiplayer game to better handle situations like the one you described, including the ability for a multiplayer game owner to block unwanted players."
- Bob Flora
Je up ce message qui semble d'actualité
Le 17 janvier 2023 à 20:51:57 :
Le 17 janvier 2023 à 12:39:10 :
Du coup par rapport à hier"There is a new, unreleased feature called "limited sync" which can help with this issue. When a multiplayer game is in limited sync mode, only puzzle piece moves that result in the joining of puzzle pieces are synced between all players. The main purpose of limited sync mode is to allow each player in a multiplayer game to have their own independent arrangement of the puzzle pieces while still allowing all players to collaboratively assemble the puzzle. A side benefit of limited sync mode is that it is hard for mischievous players to interfere with the game because their puzzle piece movements are not synced to the other players unless they are helping assemble the puzzle.
Note that it is currently possible to enable limited sync mode for your new multiplayer games using a hidden method: If you press the Shift key when you click the "Create Game Link" button then limited sync mode will be enabled for that game. However, saving game progress in a limited sync game is still incomplete. Progress on the puzzle's assembly is saved, however, positioning of puzzle pieces is not yet fully saved, so if you resume a limited sync game later, the puzzle pieces may not be arranged as you last left them.
We will be introducing other new capabilities to multiplayer mode later this year to allow the owner of a multiplayer game to better handle situations like the one you described, including the ability for a multiplayer game owner to block unwanted players."
- Bob FloraJe up ce message qui semble d'actualité
pour résumer il faut faire shift+clic quand on crée le lien multiplayer ?
Données du topic
- Auteur
- [Hampter]
- Date de création
- 30 décembre 2022 à 16:19:36
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